Pavel Klinkov

Game development · AI · Studio leadership

Pavel Klinkov

I build and run game studios.

LinkedIn

Career

  1. 2022-nowPlaytika
    Regional Site Manager, Poland and Ukraine

    I run R&D sites in four cities across two European countries. I am responsible for offices, budgets and services for several game teams.

  2. 2019-2022Playtika
    Regional Site Manager, Ukraine

    I ran all Ukrainian sites after the House of Fun studio joined Playtika Ukraine. I built a new office and moved every team into it.

  3. 2014-2018Playtika
    Site and Delivery Manager, House of Fun

    I ran delivery of House of Fun, a live free-to-play game. The team grew several times over. I moved the studio to another city and the releases kept coming.

  4. 2008-2014Alcomi
    Co-founder, Business Development Director

    Game studio for console, PC and mobile. We were a licensed Sony PlayStation developer and built console games on contract for other studios. We also made games for Microsoft, Gameloft, Chillingo, Alawar, Realore and Armor Games. Then we built the mobile version of House of Fun.

    Acquired by Playtika
  5. 2004-2007SimpleArt
    Co-founder and CEO

    Design and web development studio.

Outside the main job

  1. NDAUnreal Engine
    Game project on Unreal Engine

    I led the project.

  2. NDAiGaming
    Real-money games

    I advised teams and worked on their products.

About

I co-founded a game studio that Playtika acquired. I stayed with Playtika and now run its R&D sites in Poland and Ukraine.

I trained as a software engineer and I still write code, now with AI tools. So I can tell where AI saves a studio time and where it is just a nice demo.

What I do

Game development

First I made games on contract for big publishers. Then I ran delivery of a live free-to-play game.

  • Console
  • PC
  • Mobile
  • Web games
  • Free-to-play
  • Live operations
  • Social casino
  • iGaming
  • Unreal Engine
  • Game mechanics

AI in game development

I set up AI processes for game teams in code, art, localisation and testing.

  • AI agents
  • Coding with AI
  • Art pipelines
  • Localisation
  • Automated testing
  • Rolling AI out to teams

Running game studios

I founded a studio and grew it. These days my work is teams, budgets, offices and vendors.

  • Founding
  • Business development
  • Scaling teams
  • Multi-site operations
  • Budgets
  • Office builds
  • Relocations
  • Post-acquisition integration

Worked with

Playtika / Sony PlayStation / Microsoft / Gameloft / Chillingo / Alawar / Realore / Armor Games / Beatshapers

Games: House of Fun / Slotomania / Bingo Blitz / Solitaire Grand Harvest / Redecor / Best Fiends

Now

I set up AI processes in game development. In my spare time I make my own games.

Contact

I can run a studio as Head of Studio, R&D Director, Studio Director or COO, in games or iGaming. I live in Warsaw and can relocate.